6:18 pm, November 21, 2014
Match flow in PvP is affected by everything from team formation and arena queuing to the way players actually enter matches. I’m happy to announce that the process players use to enter PvP a [..]
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7:18 pm, August 27, 2014
Over Last one year, I am noticing Blizzard is taking ANET's concepts (at least I heard about these from ANET first) and implementing a much better solution.
ANET's multiguild approach vs., Blizzard's [..]
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7:18 pm, August 26, 2014
Hello, everybody, Im Isaiah Cartwright, the lead game designer on Guild Wars 2. Im going to be introducing you to three of the changes to Guild Wars 2 coming up in [..]
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7:18 pm, July 28, 2014
I was reading posts on the usual Trahearn-hate threads, and one person said "Quality is relative." So I thought, what is good quality in an MMO; and where does GW2 lie in [..]
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7:18 pm, July 10, 2014
Hello Tyria,
Joshua “Grouch” Davis here, Competitive Events Manager at ArenaNet. Its my privilege to announce that at this years gamescom, well be partnering with our friends at [..]
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3:16 am, April 3, 2014
A lot of the pay-to-win arguments Ive seen lately stink of what I call subjective advantage. It was summed up best in a recent thread I shall link at the end of this post. In a nut shell the purposed [..]
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8:16 pm, February 3, 2014
So a comment I read struck me as interesting earlier today. The concept that ArenaNet outsources parts of its development. Now, these concepts are nothing new in [..]
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2:16 am, February 1, 2014
http://kekai-k.tumbl...-armor-concepts
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2:16 pm, January 24, 2014
Why or why not?
Before you instantly say "Yes" or "No" consider that they are two different games with two different mission statements, systems, and almost two different genres; [..]
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8:16 am, December 30, 2013
http://www.reddit.co...ans_last_night/
Quote...
It seems there was a popular farming spot for linen. I don't think there's any point on hiding where, if you google "guild wars 2 linen farm" [..]
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2:16 am, December 22, 2013
The whole concept of Ascended Gear is working counter-productive to the concept of using various stats combinations to counter different situations to the advantage of playerbase. With the advent of a [..]
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8:16 pm, December 5, 2013
As we all know, ANet seemed to have left what made the original Guild Wars so great, out of GW2. ANet could easily gain back the players they lost and the respect of all the original GW1 players, and [..]
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8:16 pm, November 27, 2013
So I was doing my daily dose of random browsing when I stumbled upon this post of a dev
https://forum-en.gui...rst#post3266648
QuoteI mentioned this elsewhere on the forums, but Ill say it here agai [..]
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8:16 am, November 18, 2013
So at this stage I'm mostly just the guy who wrote that lore summary once and drops by like once every year to contribute something, probably half-finished, and then leaves because Guild Wars 2 just h [..]
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7:04 am, October 17, 2013
Looking Back
I think Arenanet made a mistake with the way they handled the Guild Wars 1 expansions . I know I'm not the only one because I've seen the complain a lot. Balance was ruined. I think there [..]
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3:41 pm, October 12, 2013
This concept somewhat bothers me.
I have done every single dungeon path and fractals (37 and stopped there) in GW2 with PUGs. And I have done them without any difficulty. I generally form my own grou [..]
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6:13 pm, October 10, 2013
One of the newest additions to the ArenaNet concept art team, Taylor Krahenbuhl is a multi-faceted, multi-talented artist who understands the synergy between art and storytelling. Read More
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7:37 am, October 10, 2013
Concept Artist Theo Prins has worked all over the world, but has now settled at ArenaNet here in Bellevue, WA. I sat down with one of the newest members of the concept art team to discuss his unique a [..]
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11:52 pm, October 7, 2013
I'm trying to finalize my conceptualization of builds and how they function, but I'm finding myself completely lost on how damage actually works. I'm a level 80 ranger trying to cho [..]
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4:54 pm, October 7, 2013
I'm having a hard time understanding why Guild Wars 2 uses a leveling system. You can PvP in WvW or sPvP from level 1. However the game restricts much of the content of the world PvE unless you level [..]
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10:46 pm, October 6, 2013
This thread is for everyone who agrees that GW1 was a better game than GW2. If you don't agree, stop reading now please.
The idea here is to build ideas on how to improve GW2 based on gameplay streng [..]
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1:34 am, October 6, 2013
Some people may argue that it is largely pointless to speculate about a future tier of gear when it has barely been released, and I would agree. However, it gets exceedingly tiresome to read thread af [..]
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7:37 am, October 5, 2013
You know the kind. Some quest requires you to use a certain gun or enter a golem suit or something, and it gives you a new bar of skills. And it almost always sucks. This is just not good gameplay. I [..]
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3:16 pm, October 4, 2013
Hey guys !
So I'd like to talk with you on the PvP of Guild Wars 2. But also on the gameplay in general, the design on general of Guild Wars 2, sPvP and Esports.
(It will get more specific to GvGs an [..]
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3:07 pm, October 4, 2013
QuoteIn November well unveil the first Ascended items. This new rarity type falls between Exotic and Legendary on the spectrum of rarity and has slightly higher stats than Exotics.
Source: https://ww [..]
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2:48 pm, October 4, 2013
Does anyone think this is a possibility that Anet will add more playable races to the game later on?
I personally would like to see the Kodan added as a playable race before a lot of detail was laun [..]
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12:42 pm, October 4, 2013
Are events an entirely brand-new system people have never seen before?
Are events an entirely brand-new system people have never seen before? No, they are not. They are our attempt to innovate on t [..]
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8:47 am, October 4, 2013
Maybe it's me but during the wait for the game I had envisioned with the constant mention of the lore about how it is the 'time of the Dragons', that Dragons would actually play more of a role in the [..]
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1:59 am, October 4, 2013
Background story:
A few friends from across the country decided to start up their own guild at the beginning of early release weekend. We all agreed to let the one player with the most GW1 experience [..]
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11:50 pm, October 3, 2013
I first picked this game up on the pre-order early access. I have since made many characters (one of every class) and got three of them (Ranger, Elementalist and Mesmer) into mid-le [..]
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11:56 am, October 3, 2013
Just a quick background on myself. I consider myself the casual gamer that ArenaNet said would especially love this game (MMO Manifesto). I have a PS3. Ive played popular games like Skyrim and Assassi [..]
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2:49 am, October 3, 2013
In this thread we will be discussing the most recent addition of vertical progression to GW2 with the Lost Shores update & what it really means for GW2. This topic has a tendenc [..]
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4:10 pm, October 2, 2013
Q: Can you tell us a little bit about your background before coming to ArenaNet?
Naomi: I went to Virginia Commonwealth University in Richmond, Virginia, a few years before...Read More
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2:29 pm, October 2, 2013
Just curious to see what others think, not just about Flame and Frost, but about the entire concept of Anet's living story as a whole. Personally, I can think of a few reasons why I'm not so sure if t [..]
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12:26 pm, October 2, 2013
Were going to get to know the ArenaNet concept artists and their work a little better in this weekly series of interviews. Today, we talk with Concept Artist Team Lead Jamie Ro, an ArenaNet veteran wh [..]
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9:58 am, October 2, 2013
The recent fiasco on Ascended items has prompted me to pop out of lurking, so I typed up a lengthy blurb on the state of progression in Guild Wars 2. Hopefully this can spiral into some meaningful and [..]
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6:16 am, October 2, 2013
This is more intended for ArenaNet employees to read. I know they read these forums and I'm hoping they will see this, think about it, and maybe even respond to it. It is also open for discussion from [..]
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1:58 am, October 2, 2013
Perhaps I was mistaken but I could have sworn at some point A-Net stated that every zone would have loot appropriate to your level. To be more specific, if a player is level 80 righ [..]
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12:26 am, October 2, 2013
How do we craft an online world that feels like it is a truly living world?
For years, MMO developers have been chasing the answer to this question; it’s one of the holy grails of MMO dev [..]
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9:46 pm, October 1, 2013
First, I am sorry for creating a new thread for this, but there are so many floating around that cause me to have these questions I simply couldn't make a response on page "x" of all of them [..]
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9:31 pm, October 1, 2013
This is more intended for ArenaNet employees to read. I know they read these forums and I'm hoping they will see this, think about it, and maybe even respond to it. It is also open for discussion from [..]
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8:41 pm, October 1, 2013
I was a former WOW player, Guild Wars 2 wasn't the reason I quit but I thought of it as the next step of the evolution. I've gone through UO, Ascheron's Call, Everquest, WOW, and a little Diablo 2. Up [..]
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8:22 pm, October 1, 2013
I recall in many social network updates RB and others said they play GW2 themselves, as in: they actually live and breathe the concepts of MMOs so much that they try to spend as much time as possible [..]
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1:38 pm, October 1, 2013
Its easy to bash the game for a variety of reasons, but lets face it, we all play and enjoy some aspects of GW2. List the moments that really made an impression on you.
Some of mine:
Finally getting [..]
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12:46 pm, October 1, 2013
Something has started to bother me about Anet recently more so than usual. It started a couple weeks ago when I got an email basiclly telling me to use the gem store, and I am sure everyone else got i [..]
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11:34 am, October 1, 2013
Ive seen a large amount of threads being made regarding such things as:
Server Populations
Server Xfers
3 Teams
Server Rankings
Zerging
Although these are separate factors, they all come together to [..]
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11:30 am, October 1, 2013
See, this thread: https://forum-en.gui...endaries-Rework and scroll down a bit.
tldr version: not in active development, not even a final concept, just a bunch of ideas.
You can find precursors in th [..]
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10:42 am, October 1, 2013
Warning, the following thread is long as it is not just a "this is what I hate" list but is an explanation of where I feel those lists come from and a look at possible ways to fix the issues [..]
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9:37 am, October 1, 2013
The boy couldn’t have been older than eighteen. A pool of blood reflected the lights of Divinity’s Reach, and his ***** rattle still echoed back and forth between my ears.
I state [..]
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8:34 am, October 1, 2013
Although there's certainly no shortage of strong opinions to be had about the Lost Shores Event in these fine forums, I figure I might as well share mine -- in the form of a long, drawn-out retrospect [..]
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5:56 am, October 1, 2013
I played guild wars since just before Factions, its the best online game ive ever played, been waiting for so long for GW2. Its not a bad game, its far better value for money than most games,  [..]
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4:39 am, October 1, 2013
Hi everyone !
I've been thinking lately that Guild Wars 2's gameplay has a lot in comparison to MOBA games. Well from the short experience of LoL (please not debate on LoL vs Dota) I tend to consider [..]
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2:12 am, October 1, 2013
Hey Everyone!
I'm not sure if this has been found and discussed yet, sorry if it has.
If you go to the Hall of Monuments now and click on the item icon of a reward, a popup appears showing the conce [..]
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1:03 am, October 1, 2013
Been having a bit of fun using the Wayback Machine to peer through ANet's blog, which they decided to take down.
I thought I would share something from their blog and see what kind of discussion it l [..]
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11:13 pm, September 30, 2013
(i had this posted on guild wars official forums but the admins destroyed it changing my posts changing the topic names and deleting multiple posts, So hopefully i can get my concerns heard properly h [..]
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2:05 pm, September 30, 2013
I have tried this now about 7 times, all fails. We seem to be understanding the overall concept of the boss, but at ~10 of his health there is an active debuff that causes you to ta [..]
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12:19 pm, September 30, 2013
Personally i think Gw2 lacks a lot of Majesty and elegance in al the armor categories.
I would love to see Anet implement some new rad armors with the new ascended armors.
Something in this lines.
[..]
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11:25 am, September 30, 2013
sorry i did not see any off topic section in this forum so thought i'd post in the general forum.
d3 still sucks. i haven't played it since i got gw2 and i freakin love gw2. it's just so amazingly aw [..]
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8:47 am, September 30, 2013
Quote
The Living World conceptAn ever changing worldUnique experience with each loginPlayer banding together and building towards a persistent world.New content every 2 weeks with unique rewards and a [..]
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5:55 am, September 30, 2013
Ok so I was happy when I read:
Increased the loot rewards on many world boss chests, including the chests in Orr temples and the dragon chests.
But then I read:
Fixed a bug on certain world boss ch [..]
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4:59 am, September 30, 2013
That's my opinion after playing GW2 for last several months since beta (2x lvl 80s - Ele and Guard and a few sub-80 alts) and after playing GW1 considerably since launch (champion of the gods, gwamm a [..]
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4:58 am, September 30, 2013
Hello my fellow Guild Wars 2 players. I have recently developed an Android application that will map orichalcum node locations throughout Tyria. For those of you [..]
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4:15 am, September 30, 2013
Like the topic says, why the puny hammers that look like toys...
Why not like this concept art?
http://sphotos-h.ak.fbcdn.net/hphotos-ak-ash4/c0.0.843.403/p843x403/384238_443711535692573_2141939282_ [..]
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3:18 am, September 30, 2013
What do you guys think? Some of the Dragons will require opening up new areas, such as Kralkatorrikk in the Crystal Desert, or Jormag in the Northern Shiverpeaks, how big of an update content do you e [..]
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2:57 am, September 30, 2013
I've been playing for long now and i don't seem to be contented with my character's appearance does anybody feels the same way? additionally female models are better but i don't like to play as one.
[..]
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