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Too Many Waypoints

3:28 pm, October 10, 2013 I realized something that I think would make this game better: less waypoints. Right now, we can way point to within a a few digital feet of anywhere in the game. One of the things about GW1, regard [..] View

A Historical Guide to Tyria, GW1 locations in GW2 [Map]

3:14 pm, October 4, 2013 Hello my fellow explorers! I present to you my new Guild Wars 1 locations on the Guild Wars 2 map, or as I like to call it "A Historical Guide to Tyria". First of all, let me tell you whats [..] View

The Effect of Quasi-Living for the Success of an MMO.

9:43 pm, October 3, 2013 I saw this post: http://massively.joystiq.com/2012/12/19/enter-at-your-own-rift-what-do-the-trion-layoffs-mean-for-rift/ in relation to Rift's recent staff redundancies. However the paragraph that ca [..] View

Single vs Multiple Race Factions

1:34 am, October 3, 2013 First of all, what is your take on having all races living in a friendly, co-operational environment? On one hand, it's cool from the world event perspective and whatnot, that everyone can help and w [..] View

Anyone miss having true outposts?

8:40 pm, October 2, 2013 When I think back to GW1, I think of the nostalgia factor of Droknar's Forge, Marhan's Grotto (remember the icy floor?), Ascalon City, Kaineng, Yak's Bend, and many of the other outposts. They were me [..] View

Question to Guild Wars 1 vets

11:28 am, October 2, 2013 Okay, I'm not trying to complain, Guild Wars 2 is a good game, I just want to hear the thoughts of those who loved gw1. I played gw1 for 6 years, it made me into the nerd I am today, and it will go do [..] View

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