2:16 am, December 19, 2013
Writing for Guild Wars 2 is a hugely collaborative effort, and at times that collaboration transcends the sum of its parts. Sometimes a character takes on a life of its own and we, t [..]
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7:20 pm, October 1, 2013
A friendly notice to those who will be streaming the game upon release and afterwards:
It's recommended you turn off post-processing (aka Bloom) when streaming.
You may have noticed when playing GW2 [..]
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5:47 am, October 1, 2013
Sample pictures:
Render Sampling: Native, Post-Processing: High and None
Also Supersampling adds shiny things to world, but eats performance.
Render Sampling: Supersampling, Post-Processing: None a [..]
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