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Jungle Explorer Outfit, Pact Fleet Weapons, and Regional Tournament Finishers in the Gem Store!

6:18 pm, November 18, 2014 The Silverwastes may be a tangle, but with our new Jungle Explorer Outfit and Pact Fleet Weapons, the Black Lion Trading Company has everything you need to clear a path in style! And let&#8217 [..] View

Watch Points of Interest episode 10: Echoes of the Past today!

6:18 pm, November 7, 2014 Season 2 resumed on Tuesday and theres a lot of exciting content to play through. Points of Interest is back this week with talk about Echoes of the past! Rubis going to spend some time with GuildWars [..] View

Watch Ready Up on YouTube, PoI live this week

6:18 pm, November 5, 2014 On last week’s on Ready Up, Josh “Grouch” Davis was joined by Hugh “Nightmare” Norfolk for a discussion on the new Go4GuildWars2 Cups. If you weren&am [..] View

Join Us Tomorrow for This Weeks Spooky Edition of Ready Up

6:18 pm, October 30, 2014 This week on Ready Up, Competitive Events Manager Joshua “Grouch” Davis and PvP Game Designer Hugh “Nightmare” Norfolk discuss the upcoming Go4GuildWars2 Cups [..] View

On YouTube: Ready Up Episode 23 Updates on Skyhammer, balance, WvW, and World Tournament Series

7:18 pm, October 22, 2014 On the last Ready Up, Josh “Grouch” Davis was joined by PvP Game Designer Hugh “Nightmare” Norfolk to discuss upcoming skyhammer changes, profession balance, th [..] View

Overwolf Contest Results!

7:18 pm, October 17, 2014 Greetings, Tyrians! You fought, you flipped, you streamed! And now, at the end of the World vs. World Streaming Contest with Overwolf, we have our winners: First PlaceChemsorly Second Placeshinry [..] View

On YouTube: Points of Interest Episode 8

7:18 pm, October 16, 2014 Points of Interest was back from a short hiatus last week! Rubi talked with Content Designer Leah Rivera and Game Designer Teddy Nguyen about dynamic events – one of the best examples of co [..] View

Points of Interest Episode 8

7:18 pm, October 9, 2014 Points of Interest is back! Rubi is bringing Content Designer Leah Rivera and Game Designer Teddy Nguyen in this Friday to chat about dynamic events – one of the best examples of communit [..] View

On YouTube: Points of Interest: Episode 7

7:18 pm, October 1, 2014 Last week’s Points of Interest livestream was live from Eurogamer Expo in London, where Rubi was joined by Elisabeth Kerstein. They took a look at one of the things about Guild Wars 2 that [..] View

Points of Interest: Episode 7

7:18 pm, September 25, 2014 This week the Points of Interest livestream is exceptionally live from Eurogamer Expo in London! Rubi will be joined by Elisabeth Kerstein. They will take a look at one of the things about Guild War [..] View

GW2: a true successor to GW1

7:18 pm, September 16, 2014 Hi, http://www.guildwars...-t10297855.html Those who cannot learn from history are doomed to repeat it. Moderator Note: The post linked talks about how making changes to a game's systems that run c [..] View

A Fresh Start: The New Player Experience in GuildWars2

7:18 pm, August 28, 2014 Hey, folks, As we continue to grow Guild Wars 2 and plan our next steps for the future of the game, its important we have a solid foundation for all the new players we plan to welcom [..] View

September 2014 Feature Pack: Improvements Galore

7:18 pm, August 26, 2014 Hello, everybody, Im Isaiah Cartwright, the lead game designer on Guild Wars 2. Im going to be introducing you to three of the changes to Guild Wars 2 coming up in [..] View

Kate Welch and Martin Kersten left Anet

7:18 am, August 24, 2014 Kate : http://shegeekshow.c...eek-my-last-day Martin: http://mkerstein.tum...-new-adventures interestingly, we had this tweet of Martin after the guildmag fiasco: https://twitter.com/...58023996563 [..] View

How Would You Change "X" World Boss?

7:18 pm, August 19, 2014 So my server successfully downed Tequatl today. It was the first time I personally had even attempted the revamped boss since returning to the game and it was AWESOME. That single win was far more gr [..] View

Balance Changes in the September 2014 Feature Pack

7:18 pm, August 18, 2014 Hello, all! Im Karl McLain, one of the game designers here at ArenaNet. Im here to tell you about the direction were going with balance changes in the September 2014 Feature Pack. For a more specifi [..] View

PvP Visual and RewardUpdates

7:18 pm, August 14, 2014 The September 2014 Feature Pack, which we announced yesterday along with our World Tournament Series, is bringing exciting additions to PvP! Today, well be talking about two of our additions aimed at [..] View

Points of Interest Episode 5

7:18 pm, August 14, 2014 On tomorrows episode of Points of Interest, Guild Wars 2 game designer Leif Chappelle and writer Peter Fries are joining Kate for a developers-eye view of The Dragons Reach: Part 2 [..] View

Points of Interest Episode 4

7:18 pm, July 31, 2014 Its time to talk over The Dragons Reach: Part 1 with a few of the people who helped create it! Content Designer Karl Horvath and Narrative Designer Angel McCoy are joining Kate to look at the newest [..] View

Points of Interest Episode 3

7:18 am, July 17, 2014 Entanglement is live Guild Wars 2, and were ready to talk it over on Points of Interest! Our host Kate Welch is joined by writer Peter Fries, environment artist Tami Foote, and Env [..] View

Points of Interest Episode 2

7:18 pm, July 16, 2014 Entanglement is live Guild Wars 2, and were ready to talk it over on Points of Interest! Our host Kate Welch is joined by writer Peter Fries, environment artist Tami Foote, and Env [..] View

On YouTube: Points of Interest Episode 2

7:18 pm, July 9, 2014 If you werent able to check out Episode 2 of Points of Interest last Friday, the video is available now on the Guild Wars 2 YouTube channel. Our host Kate Welch is joined by Narrat [..] View

Tune in Tomorrow for the Points of Interest Livestream!

7:18 pm, July 2, 2014 Season 2 is live now in Guild Wars 2! Tune in for tomorrows Points of Interest livestream, where designer Theo Nguyen and Narrative Designer Angel McCoy will be joining host Kate Wel [..] View

Tournament of LegendsUpdate

3:16 pm, April 19, 2014 Thank you all for such an overwhelming turnout to the Tournament of Legends! Weve seen well over 200 teams register to battle it out for their chance at a legendary weapon! Because the community came [..] View

Introducing the new DrumInstrument!

9:16 pm, April 9, 2014 Hi Guild Wars 2 music fans! Im Aaron McLeran, the audio programmer here at ArenaNet. Im here to tell you a little bit about the new drum instrument thats available now from the Black [..] View

Pay-to-win

3:16 am, April 3, 2014 A lot of the pay-to-win arguments Ive seen lately stink of what I call subjective advantage. It was summed up best in a recent thread I shall link at the end of this post. In a nut shell the purposed [..] View

Cash->Gem<->Gold Conversion

9:16 pm, April 2, 2014 Forked from here.  Quoted for context. Mordakai, on 02 April 2014 - 02:40 PM, said:So, Raspberry brings probably the most controversial aspect of GW2 up:  buying a [..] View

Announcing the GuildWars2 Tournament of Legends

9:16 pm, April 1, 2014 Greetings fellow Tyrians! Allie Murdock here; Community Coordinator at ArenaNet. Im excited to announce our first GuildWars2 Tournament of Legends on April 26-27 for Europe and May 3-4 for North Ameri [..] View

Account-Bound WXP, Legendaries, and AscendedGear

8:16 pm, March 27, 2014 We’re using the April 2014 Feature Pack as an opportunity to introduce some improvements that we’re really excited for: account-bound World XP and ascended and legendary gear! We w [..] View

Introducing the WardrobeSystem

2:16 pm, March 25, 2014 One of the many exciting features coming in the April 2014 Feature Pack is the new Wardrobe, an account-wide system that allows you to collect every skin in the game! Account Wardrobe: The Basics [..] View

Traits Unleashed: Forty New Traits and More!

2:16 pm, March 20, 2014 Hello there! I’m Roy Cronacher, and as a game designer for ArenaNet, I’m excited to tell you about upcoming changes to the trait system. These changes focus on improving the ease o [..] View

Why Healing Power Sucks, By WoodenPotato's (also bad mob design)

8:16 pm, March 14, 2014 Reddit thread: http://www.reddit.co...ng_power_sucks/ tso said:The problem is not the numbers, it is the ham fisted mob design. We can see this clearly when a mob gets zerg scaled, as it magnifies [..] View

CDI: Fractals

8:16 pm, February 25, 2014 https://forum-en.guildwars2.com/forum/game/gw2/CDI-Fractal-Evolution/first This I take a bit of an issue with.  Its one thing to solicit information on classes.  I [..] View

New CDI, Community Voting for Top 3 Professions Needing Help

2:16 am, February 13, 2014 https://forum-en.gui...velopment/first QuoteHey everyone, For our upcoming CDI projects, we would like to collect your ideas for professions that need balancing. Since there are 8 professions, we wo [..] View

Reward: Where is it in GW2?

8:16 pm, February 11, 2014 OP quoted here gw2guruaccount, on 11 February 2014 - 04:08 PM, said: A continuation of a discussion from another thread opened to the public; the question is simply where the reward of the game and i [..] View

Why Do People Call GW2's Combat "Action"?

2:16 pm, February 10, 2014 I really don't get this. Besides a really poorly designed dodge skill, nothing in this game has really the least bit to do with action combat. I mean, when I think of action based combat, I think of g [..] View

Outsourced Development?

8:16 pm, February 3, 2014 So a comment I read struck me as interesting earlier today.  The concept that ArenaNet outsources parts of its development.  Now, these concepts are nothing new in [..] View

The most important thing (opinions)

8:16 am, February 1, 2014 Edit: Thanks much to Konzacelt for posting this on the official forms for me. Heres the link if you want to follow or partake in the discussion there. https://forum-en.guildwars2.com/forum/game/gw2/T [..] View

Just one more reason Im growing to hate Arena Net

8:16 pm, January 29, 2014 So Ive spent the last few months raising a new alt with intent of making him my new main. A ranger, my old preferred class in GW1, and Ive been loving it. Of course I need a great new look for him, be [..] View

New Watchwork Mining Pick and More in the Gem Store!

2:16 pm, January 28, 2014 A new week means new, innovative items in stock at the Black Lion Trading Company! Mine to your hearts content with the new, infinite Watchwork Mining Pick, or look your best with the new Mask of [..] View

Release Notes for A Very Merry Wintersday

2:16 am, December 11, 2013 Although the nights are long and dark, folks all over Tyria are in good cheer Wintersday has begun! Snowball fights, festive activities, and (best of all!) toys all help to keep joy alive through the [..] View

World XP and You

8:16 am, November 28, 2013 When we added the World XP system to World vs. World, it was our goal to create a sense of character progression in WvW gameplay. We wanted to reward people who put time into WvW by increasing the too [..] View

Fractals: The source of the problem

8:16 pm, November 19, 2013 Well after looking over these new previews for the next update I found myself immensely underwhelmed, and even bordering on offended. This is primarily because I dont play Fractals, and dislike gettin [..] View

A map, and expansion theorizing

8:16 am, November 18, 2013 So at this stage I'm mostly just the guy who wrote that lore summary once and drops by like once every year to contribute something, probably half-finished, and then leaves because Guild Wars 2 just h [..] View

Now, how do you feel about the Living Story? (11/13/13)

8:16 pm, November 13, 2013 I think I will begin this thread every LS patch to get feedback from everyone. My opinion... Hopefully the LS is coming to an end.  The releases are becoming more lackluster with e [..] View

Are RPGS and Casual Gamers Really Compatible?

2:16 am, November 6, 2013 Ok, laying the groundwork here for the conversation: First, there are many definitions of casual gamers. In fact, I hate the idea of calling people casual or hardcore. However, many people would cons [..] View

Release Notes for TowerofNightmares

8:16 pm, October 29, 2013 Marjory Delaqua and Kasmeer Meade have found a way to pierce the veil protecting the krait in Kessex Hills! When the illusion falls, brave heroes need to be nearby to deal with the kraitand whatever i [..] View

Collaborative Development Topic- Living World

2:16 am, October 29, 2013 I just thought I'd go ahead and link this here, so we can have a place to discuss it. https://forum-en.guildwars2.com/forum/game/gw2/Collaborative-Development-Topic-Living-World Quote Hi All, We a [..] View

Pretend you worked at Anet...

9:16 pm, October 23, 2013 So, I've been away from the GW2 scene for a while now... I just got kinda fed up with the direction of the game somewhere around the Tequatl rehash/ascended weapon introduction.  I h [..] View

Colin Johanson is Lead Content Developer

9:10 pm, October 20, 2013 Colin Johanson is Lead Content Developer and no longer Game Designer. Tin Foil Hat brigade, the floor is yours. View

Trading Post is QUADRUPLE CHARGING the "tax". Proof inside.

9:41 am, October 19, 2013 So, on top of the other indefinably long list of bugs and rushed designs that ArenaNet implemented, the Trading Post is now charging 4x the "cut" of sellers. As you can see, when I sold s [..] View

The Edge of the Mists: A New Map is Coming to WvW!

3:16 pm, October 18, 2013 Greetings, folks! I’m here to announce an exciting new development in World vs. World! We are in the process of designing a brand-new map that will let you enjoy WvW while waiting to enter [..] View

How to Create a Successful MMO (Part 1)

3:16 am, October 17, 2013 Source: http://www.guildwars.com/events/tradeshows/gc2007/gcspeech.php Jeff Strain, one of the three founders of ANet, was asked to make a speech about how to make an MMO. I would like to provide a f [..] View

Release Notes for Blood and Madness

9:16 pm, October 15, 2013 Edrick was a monster, he brought his family shame So the locked him in a box, mouth stuffed with candy corn But now the son has risen to take his fathers name Beware the Bloody Prince, the son of [..] View

gw2 interview with Isaiah Cartwright

6:01 pm, October 15, 2013 a german fansite posted an interview with isaiah cartwright, discussing some upcoming things. i shortened the article as much as possible. do give the full article a read on: http://gw2.onlinewel...ca [..] View

Give Me a Goddamn Break, Anet

7:49 am, October 15, 2013 Not only is the system for getting a party into a dungeon terribly designed, just all around awful, but it doesn't even work most of the time. I've tried dozens of times to get AC and CM working, and [..] View

What's the point?

12:54 am, October 13, 2013 I keep bringing up solo, repeatable on-demand content here and I figured I'd actually make a thread about. This probably won't be just about that, but with a title that's "slightly" open to [..] View

What Happened to the Direction of ANet?

9:16 pm, October 11, 2013 Kymeric hit on something that I wanted to respond to, but felt it needed it's own thread. Here is the quote and the source is here: http://www.guildwars2guru.com/topic/86228-x-post-chris-whiteside-on- [..] View

Does this game favor ranged professions?

4:04 am, October 11, 2013 Since this relates to both PvE and PvP I couldnt really post it twice in those forums so sticking it here.  While I love my Warrior and it it my main it feels like this game just fav [..] View

Dartboard development

5:14 pm, October 10, 2013 Ok, so this has been bugging me, and it's finally become enough to actually post a thread on here about. Is anyone else getting the impression that Anet developers ACTUALLY use the cliche dartboard s [..] View

Stress Test Wednesday August 15th

5:12 am, October 10, 2013 This was posted on FB a couple of hours ago.  I didn't see any threads about it so I figured I would post it. https://www.facebook...ars2?ref=stream Quote We will be conducting a st [..] View

Magic Find - Why it is bad!

4:17 pm, October 9, 2013 *[Flame wall: Initiated!]* Magic find is a bad stat. This is not news to many, and many others refuse to accept it. I'm here to draw the line and briefly explain some of the reasons why it is bad. - [..] View

Incredibly ordinary?

7:55 am, October 9, 2013 I really like GW2.  Kudos to the game designers and how they took a bold step to do something different.  I think the story line mechanic, art style, dynamic events [..] View

Video: Meet the Consortium

4:40 am, October 9, 2013 In this video, Guild Wars 2 Narrative Designer Scott McGough discusses The Consortium, an influential corporation whose pursuit of profit leads to big trouble on the island of Souths [..] View

Why this game will never meet my expectations

4:58 am, October 7, 2013 or be as good a game as I thought it would be, or I would like it to be. The developers/producers behind this game are NOT from the original Guild Wars crew.  That is it in a nutshe [..] View

Social Failure?

1:21 am, October 7, 2013 I've had my fair share of complaints about the game so far but since those can be mostly fixed, I'm waiting to see what will happen but there is one thing that made me not play for nearly two days now [..] View

Content and Expansion packs

3:19 pm, October 6, 2013 This is the best mmo I ever played, in terms of design and end game, and I can't wait for new content to be released. Haven't seen any info yet, but here are my suggestions for future content: 1) In [..] View

Video: Last Stand at Southsun

2:27 pm, October 6, 2013 In this video, Guild Wars 2 Narrative Designers Scott McGough and Angel McCoy discuss the lore behind the Last Stand at Southsun, the final showdown with the villainous Canach, and t [..] View

[Long] reasons for uninstalling the game

10:53 am, October 6, 2013 So I've been playing for a few days now. I just uninstalled the game after playing four classes, leveling up to 20 on several of them, and trying out both WvW and structured PvP. The PvE game is mos [..] View

[Looking Ahead Discussion] New Skills & Traits

7:13 am, October 6, 2013 In an effort to keep the noise down over discussing the various points hit upon by Colin's most recent post, I've taken the time to create different threads in the General Discussion forums to cover t [..] View

[Looking Ahead Discussion] PvE Reward Restructuring

6:49 am, October 6, 2013 In an effort to keep the noise down over discussing the various points hit upon by Colin's most recent post, I've taken the time to create different threads in the General Discussion forums to cover t [..] View

Upcoming Skill and Trait Changes

11:12 pm, October 5, 2013 Hey folks, it’s Chap again! There are a lot of changes coming in this release, and I wanted to explain the thought processes behind some of them. Today I’ll be joined by Karl and R [..] View

Simply creating the next SotG for WvW - Not So Simple

10:51 pm, October 5, 2013 Why dont we just start State of the Game with WvW? If you are an active Guild Wars 2 sPvP player there is a big chance you have heard about our State of the Game stream and if you arent into sPvP t [..] View

ANet's handling of Halloween has been nothing but disappointment

9:37 pm, October 5, 2013 Reposted from the R and D thread on Black Lion Chests since it wasn't 100% on topic so I brought it here. This thread is to discuss the way that ANet has handled this installment of Halloween, most n [..] View

Various assorted questions

9:16 pm, October 5, 2013 1. I enjoy tanks(or controllers-but more specifically big tough mc gruff that can't be hurt). Seeing how GW 2 is more dodge focused, how would I make tough character(I Like feeling safe)? 2. I also e [..] View

Best dungeon experience ever!

6:55 pm, October 5, 2013 For some reason everytime I open this forums, there's about 90% whine and moan and doom threads. I'm gonna be the ugly ducking here. Don't care what enyone else things. Fractals is imo the best dunge [..] View

Halloween Update Hands-On [Video] [Spoilers]

1:39 pm, October 5, 2013 There's a new hands-on video released, revealing details of the Halloween update to come tonight. We can stop speculating that the Black Lion Chests are going to be the only way to receive Halloween t [..] View

Twilight Arbor - Overdone waypoints? Maybe Arah need more?

1:10 pm, October 5, 2013 I'd like to say Areanet did a great job when adding waypoints, but adding way points say you defeated the Great Nightmare Vine. A waypoint pops up, that's great. Then you choose to do path forward aft [..] View

Importance of daily achievements

6:28 am, October 5, 2013 Daily achievements are very important in game, so current plans to fiddle with it are worrying. 1) Daily achievement provide alternative to rested xp found in other games and were kinda supposed to b [..] View

That's Good Apple Juice

6:24 am, October 5, 2013 So this new pvp map is looking pretty cool.  In the stream Jonathan mentioned that they're looking for more Quake and Unreal style map design, where it's kind of a vertical design.&a [..] View

An idea

3:53 am, October 5, 2013 Let's take combat and general mechanics of GW 2(dodges, self heals, ...) and something to it. I think, and I can see that is general consensus, that GW 2 is too bland. Meh prototype, what can you do.. [..] View

New Website Design & Graphic | Can Anyone Assist? [Blackgate Guild]

3:23 am, October 5, 2013 Hello I am Soulgage, the Founder and Leader of WarCry on Blackgate I am looking to have my current website design and graphics changed. As I do not have the skills to do so myself, I am here askin [..] View

Hair limitations

6:06 pm, October 4, 2013 In the dying minutes of today's stress test I was trying desperately to get the look of a human male ranger I planned to main just right.  However, I couldn't find a single hairstyle [..] View

Why better gear is a must

4:09 pm, October 4, 2013 Let me start this by saying that I LOVE Guild Wars 2 but noticed how lacking its content is after just one week of playing! Everyone I've encountered so far has always told me how bored they are of do [..] View

Gender-Bending - playing as the opposite gender

4:03 pm, October 4, 2013 Hello, folks! Now, I know that there is a thread about this topic (and I am going to read it) but please, hear/read me out. I am conducting a research on gender-bending in GW2 for my Game Culture cl [..] View

Growing Disappointment

3:55 pm, October 4, 2013 I've been playing this game a bit now, sitting at about Lvl. 73(almost 74) and I am rapidly becoming less and less excited to finish it up. 1) The story continues to get worse and less cohesive. Voic [..] View

"Play for fun" unviable, I'm starting an in-game protest.

3:20 pm, October 4, 2013 Premise I'm one of those who plays the game to have fun; I do not care for treadmills, grinding, farming, and all those brain-dead activities. I like to entertain myself through different, funny activ [..] View

Lack of beefy weapons

3:18 pm, October 4, 2013 So, I just made this thread to express my disappointment in anets art direction regarding weapon design. Most of them just look FLAT, literally they have no real volume and many of them are very disp [..] View

Seeing gw2's eSports globally

3:16 pm, October 4, 2013 Hey guys ! So I'd like to talk with you on the PvP of Guild Wars 2. But also on the gameplay in general, the design on general of Guild Wars 2, sPvP and Esports. (It will get more specific to GvGs an [..] View

New Underwater Content: Balance Attached, Maybe?

2:40 pm, October 4, 2013 So, I haven't been the most up to date on the November 15th update, but I've heard it referred to as the "Sea of Sorrows" update, talk about beaches, and Anet's little post with some pirate [..] View

What would YOU change in the combat system?

2:23 pm, October 4, 2013 To start with, this is not a suggestion thread - hence it is not in the Primordus visions section. It's just meant as a sort of place to share our ideas about the games combat system. I am not conside [..] View

Dungeon Rewards

1:42 pm, October 4, 2013 Hello! Im Isaiah Cartwright, the lead game designer for Guild Wars 2, and I would like to talk to you about some of up upcoming changes to the ways we reward players for participatin [..] View

Is it Fun? Colin Johanson on how ArenaNet Measures Success

10:09 am, October 4, 2013 Lead Content Designer Colin Johanson discusses how great things can happen when your goal is to make a fun MMO instead of retaining subscribers.Read More View

Moving Goalposts: Levels

7:02 am, October 4, 2013 Okay, so we've already talked a lot about the moving goalposts of introducing vertical progression to itemisation, adding profoundly obvious grind, and creating a divide between types of players. We'v [..] View

What is the point of gear tiers?

6:30 am, October 4, 2013 No, contrary to every other gear-thread, this isn't about ascended gear. It's actually the opposite - this is about tiers below exotic. I am currently still levelling my warrior. He's around 60. He h [..] View

Who Thought Radiance From Lotro Was A Good Idea

5:13 am, October 4, 2013 From the description of Ascended items it looks like a.net has essentially copied the radiance system from LOTRO.  If you did not play LOTRO bosses has a stat called dread and if you [..] View

What did you think Guild Wars 2 would be like?

2:27 am, October 4, 2013 Anet own quote "Were a company of passionate gamers with one mission: to make Guild Wars 2 the best MMORPG ever created." Since for some, including myself, the game is no where as great as [..] View

Nov 15th: Reversed principles, Incompetence, or Both?

1:14 am, October 4, 2013 We all know the kafuffle about gear grind, ascended gear, etc. We know what's been said, we know what we've seen in game. We know it's just the start. So, my question is this: Does the ascended ge [..] View

Is GW2's combat system a step backwards from GW1?

12:35 am, October 4, 2013 Continued from this post, which was off topic in its current thread: http://www.guildwars...90#entry2166336 typographie, on 19 February 2013 - 02:24 AM, said: I missed GW1's beta, but I played since [..] View

Open letter to the Guild Wars 2 Devs

11:09 pm, October 3, 2013 I posted the text below on the Guild Wars 2 site earlier this evening. I hope that many of you feel the same way and will lend your voice to getting this changed. Happy hunting. Dear Devs, I've bee [..] View

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