8:16 am, January 23, 2014
Hello,
I'm working on my first character in GW2 and I've reached the part in the storyline where I'm required to group. I've found many threads complaining about it so I'm not here [..]
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4:50 pm, October 5, 2013
Hi guys, Im testing the waters to start developing a dungeon finder app, possibly for android/ios platforms if people use their phones while gaming nearby.
I also thought a Chrome/ firefox Extension [..]
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9:58 pm, October 4, 2013
I see a number of people impressed with ANets stance on a Dungeon finder, in that they have no plans for one. I on the other hand feel that not having on in a glaring omission and t [..]
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3:48 pm, October 4, 2013
I really like what ArenaNet is doing....creating a game that says they don't have roles, but in all reality, it does. It's basically impossible to create a game that has 5 dps throw [..]
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4:32 pm, October 2, 2013
Personally hoping for : Dungeon finder.Bigger group sizes for WvW.Removal or improvement of magic find.More legendaries/less good legendaries redesigned.One or two more mapsOne or two more dungeons.At [..]
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9:17 pm, October 1, 2013
I thought they got rid of that trait?
How come every dungeon I stand outside ask for 1 guardian, 1 warrior, 2 cloth dps and 1 leather dps?
I'm finding it hard to keep playing, I'm trying to do the & [..]
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7:29 pm, September 30, 2013
For a while like a lot of people I thought explorable mode dungeons were just a mess of spells and waypoint zerging. I do feel this way still to an extent. But the purpose of this thread is that I rec [..]
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7:38 am, September 30, 2013
One of my few sources of total GW2 morale deflation comes from knowing that my personal story, all mine, and soloable for 99% of it, not my neighbor's problem, ends in a 5-man instance.
I respect the [..]
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2:47 am, September 30, 2013
Personally hoping for : Dungeon finder.Bigger group sizes for WvW.Removal or improvement of magic find.More legendaries/less good legendaries redesigned.One or two more mapsOne or two more dungeons.At [..]
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