6:18 pm, November 18, 2014
The Silverwastes may be a tangle, but with our new Jungle Explorer Outfit and Pact Fleet Weapons, the Black Lion Trading Company has everything you need to clear a path in style! And let’ [..]
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6:18 pm, November 7, 2014
Season 2 resumed on Tuesday and theres a lot of exciting content to play through. Points of Interest is back this week with talk about Echoes of the past! Rubis going to spend some time with GuildWars [..]
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6:18 pm, November 5, 2014
On last week’s on Ready Up, Josh “Grouch” Davis was joined by Hugh “Nightmare” Norfolk for a discussion on the new Go4GuildWars2 Cups. If you weren&am [..]
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6:18 pm, October 30, 2014
This week on Ready Up, Competitive Events Manager Joshua “Grouch” Davis and PvP Game Designer Hugh “Nightmare” Norfolk discuss the upcoming Go4GuildWars2 Cups [..]
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7:18 pm, October 22, 2014
On the last Ready Up, Josh “Grouch” Davis was joined by PvP Game Designer Hugh “Nightmare” Norfolk to discuss upcoming skyhammer changes, profession balance, th [..]
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7:18 pm, October 17, 2014
Greetings, Tyrians!
You fought, you flipped, you streamed! And now, at the end of the World vs. World Streaming Contest with Overwolf, we have our winners:
First PlaceChemsorly
Second Placeshinry [..]
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7:18 pm, October 16, 2014
Points of Interest was back from a short hiatus last week! Rubi talked with Content Designer Leah Rivera and Game Designer Teddy Nguyen about dynamic events – one of the best examples of co [..]
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7:18 pm, October 9, 2014
Points of Interest is back! Rubi is bringing Content Designer Leah Rivera and Game Designer Teddy Nguyen in this Friday to chat about dynamic events – one of the best examples of communit [..]
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7:18 pm, October 1, 2014
Last week’s Points of Interest livestream was live from Eurogamer Expo in London, where Rubi was joined by Elisabeth Kerstein. They took a look at one of the things about Guild Wars 2 that [..]
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7:18 pm, September 25, 2014
This week the Points of Interest livestream is exceptionally live from Eurogamer Expo in London! Rubi will be joined by Elisabeth Kerstein. They will take a look at one of the things about Guild War [..]
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7:18 pm, September 16, 2014
Hi,
http://www.guildwars...-t10297855.html
Those who cannot learn from history are doomed to repeat it.
Moderator Note: The post linked talks about how making changes to a game's systems that run c [..]
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7:18 pm, August 28, 2014
Hey, folks,
As we continue to grow Guild Wars 2 and plan our next steps for the future of the game, its important we have a solid foundation for all the new players we plan to welcom [..]
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7:18 pm, August 26, 2014
Hello, everybody, Im Isaiah Cartwright, the lead game designer on Guild Wars 2. Im going to be introducing you to three of the changes to Guild Wars 2 coming up in [..]
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7:18 am, August 24, 2014
Kate :
http://shegeekshow.c...eek-my-last-day
Martin:
http://mkerstein.tum...-new-adventures
interestingly, we had this tweet of Martin after the guildmag fiasco:
https://twitter.com/...58023996563 [..]
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7:18 pm, August 19, 2014
So my server successfully downed Tequatl today. It was the first time I personally had even attempted the revamped boss since returning to the game and it was AWESOME.
That single win was far more gr [..]
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7:18 pm, August 18, 2014
Hello, all! Im Karl McLain, one of the game designers here at ArenaNet. Im here to tell you about the direction were going with balance changes in the September 2014 Feature Pack.
For a more specifi [..]
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7:18 pm, August 14, 2014
The September 2014 Feature Pack, which we announced yesterday along with our World Tournament Series, is bringing exciting additions to PvP!
Today, well be talking about two of our additions aimed at [..]
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7:18 pm, August 14, 2014
On tomorrows episode of Points of Interest, Guild Wars 2 game designer Leif Chappelle and writer Peter Fries are joining Kate for a developers-eye view of The Dragons Reach: Part 2 [..]
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7:18 pm, July 31, 2014
Its time to talk over The Dragons Reach: Part 1 with a few of the people who helped create it! Content Designer Karl Horvath and Narrative Designer Angel McCoy are joining Kate to look at the newest [..]
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7:18 am, July 17, 2014
Entanglement is live Guild Wars 2, and were ready to talk it over on Points of Interest! Our host Kate Welch is joined by writer Peter Fries, environment artist Tami Foote, and Env [..]
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7:18 pm, July 16, 2014
Entanglement is live Guild Wars 2, and were ready to talk it over on Points of Interest! Our host Kate Welch is joined by writer Peter Fries, environment artist Tami Foote, and Env [..]
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7:18 pm, July 9, 2014
If you werent able to check out Episode 2 of Points of Interest last Friday, the video is available now on the Guild Wars 2 YouTube channel. Our host Kate Welch is joined by Narrat [..]
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7:18 pm, July 2, 2014
Season 2 is live now in Guild Wars 2! Tune in for tomorrows Points of Interest livestream, where designer Theo Nguyen and Narrative Designer Angel McCoy will be joining host Kate Wel [..]
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3:16 pm, April 19, 2014
Thank you all for such an overwhelming turnout to the Tournament of Legends!
Weve seen well over 200 teams register to battle it out for their chance at a legendary weapon! Because the community came [..]
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9:16 pm, April 9, 2014
Hi Guild Wars 2 music fans! Im Aaron McLeran, the audio programmer here at ArenaNet. Im here to tell you a little bit about the new drum instrument thats available now from the Black [..]
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3:16 am, April 3, 2014
A lot of the pay-to-win arguments Ive seen lately stink of what I call subjective advantage. It was summed up best in a recent thread I shall link at the end of this post. In a nut shell the purposed [..]
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9:16 pm, April 2, 2014
Forked from here. Quoted for context.
Mordakai, on 02 April 2014 - 02:40 PM, said:So, Raspberry brings probably the most controversial aspect of GW2 up: buying a [..]
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9:16 pm, April 1, 2014
Greetings fellow Tyrians! Allie Murdock here; Community Coordinator at ArenaNet. Im excited to announce our first GuildWars2 Tournament of Legends on April 26-27 for Europe and May 3-4 for North Ameri [..]
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8:16 pm, March 27, 2014
We’re using the April 2014 Feature Pack as an opportunity to introduce some improvements that we’re really excited for: account-bound World XP and ascended and legendary gear! We w [..]
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2:16 pm, March 25, 2014
One of the many exciting features coming in the April 2014 Feature Pack is the new Wardrobe, an account-wide system that allows you to collect every skin in the game!
Account Wardrobe: The Basics
[..]
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2:16 pm, March 20, 2014
Hello there! I’m Roy Cronacher, and as a game designer for ArenaNet, I’m excited to tell you about upcoming changes to the trait system. These changes focus on improving the ease o [..]
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8:16 pm, March 14, 2014
Reddit thread: http://www.reddit.co...ng_power_sucks/
tso said:The problem is not the numbers, it is the ham fisted mob design.
We can see this clearly when a mob gets zerg scaled, as it magnifies [..]
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8:16 pm, February 25, 2014
https://forum-en.guildwars2.com/forum/game/gw2/CDI-Fractal-Evolution/first
This I take a bit of an issue with. Its one thing to solicit information on classes. I [..]
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2:16 am, February 13, 2014
https://forum-en.gui...velopment/first
QuoteHey everyone,
For our upcoming CDI projects, we would like to collect your ideas for professions that need balancing. Since there are 8 professions, we wo [..]
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8:16 pm, February 11, 2014
OP quoted here gw2guruaccount, on 11 February 2014 - 04:08 PM, said:
A continuation of a discussion from another thread opened to the public; the question is simply where the reward of the game and i [..]
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2:16 pm, February 10, 2014
I really don't get this. Besides a really poorly designed dodge skill, nothing in this game has really the least bit to do with action combat. I mean, when I think of action based combat, I think of g [..]
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8:16 pm, February 3, 2014
So a comment I read struck me as interesting earlier today. The concept that ArenaNet outsources parts of its development. Now, these concepts are nothing new in [..]
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8:16 am, February 1, 2014
Edit: Thanks much to Konzacelt for posting this on the official forms for me. Heres the link if you want to follow or partake in the discussion there.
https://forum-en.guildwars2.com/forum/game/gw2/T [..]
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8:16 pm, January 29, 2014
So Ive spent the last few months raising a new alt with intent of making him my new main. A ranger, my old preferred class in GW1, and Ive been loving it. Of course I need a great new look for him, be [..]
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2:16 pm, January 28, 2014
A new week means new, innovative items in stock at the Black Lion Trading Company! Mine to your hearts content with the new, infinite Watchwork Mining Pick, or look your best with the new Mask of [..]
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2:16 am, December 11, 2013
Although the nights are long and dark, folks all over Tyria are in good cheer Wintersday has begun! Snowball fights, festive activities, and (best of all!) toys all help to keep joy alive through the [..]
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8:16 am, November 28, 2013
When we added the World XP system to World vs. World, it was our goal to create a sense of character progression in WvW gameplay. We wanted to reward people who put time into WvW by increasing the too [..]
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8:16 pm, November 19, 2013
Well after looking over these new previews for the next update I found myself immensely underwhelmed, and even bordering on offended. This is primarily because I dont play Fractals, and dislike gettin [..]
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8:16 am, November 18, 2013
So at this stage I'm mostly just the guy who wrote that lore summary once and drops by like once every year to contribute something, probably half-finished, and then leaves because Guild Wars 2 just h [..]
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8:16 pm, November 13, 2013
I think I will begin this thread every LS patch to get feedback from everyone.
My opinion...
Hopefully the LS is coming to an end. The releases are becoming more lackluster with e [..]
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2:16 am, November 6, 2013
Ok, laying the groundwork here for the conversation:
First, there are many definitions of casual gamers. In fact, I hate the idea of calling people casual or hardcore. However, many people would cons [..]
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8:16 pm, October 29, 2013
Marjory Delaqua and Kasmeer Meade have found a way to pierce the veil protecting the krait in Kessex Hills! When the illusion falls, brave heroes need to be nearby to deal with the kraitand whatever i [..]
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2:16 am, October 29, 2013
I just thought I'd go ahead and link this here, so we can have a place to discuss it.
https://forum-en.guildwars2.com/forum/game/gw2/Collaborative-Development-Topic-Living-World
Quote
Hi All,
We a [..]
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9:16 pm, October 23, 2013
So, I've been away from the GW2 scene for a while now... I just got kinda fed up with the direction of the game somewhere around the Tequatl rehash/ascended weapon introduction. I h [..]
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9:10 pm, October 20, 2013
Colin Johanson is Lead Content Developer and no longer Game Designer. Tin Foil Hat brigade, the floor is yours.
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9:41 am, October 19, 2013
So, on top of the other indefinably long list of bugs and rushed designs that ArenaNet implemented, the Trading Post is now charging 4x the "cut" of sellers.
As you can see, when I sold s [..]
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3:16 pm, October 18, 2013
Greetings, folks! I’m here to announce an exciting new development in World vs. World!
We are in the process of designing a brand-new map that will let you enjoy WvW while waiting to enter [..]
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3:16 am, October 17, 2013
Source: http://www.guildwars.com/events/tradeshows/gc2007/gcspeech.php
Jeff Strain, one of the three founders of ANet, was asked to make a speech about how to make an MMO. I would like to provide a f [..]
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9:16 pm, October 15, 2013
Edrick was a monster, he brought his family shame
So the locked him in a box, mouth stuffed with candy corn
But now the son has risen to take his fathers name
Beware the Bloody Prince, the son of [..]
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6:01 pm, October 15, 2013
a german fansite posted an interview with isaiah cartwright, discussing some upcoming things. i shortened the article as much as possible. do give the full article a read on:
http://gw2.onlinewel...ca [..]
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7:49 am, October 15, 2013
Not only is the system for getting a party into a dungeon terribly designed, just all around awful, but it doesn't even work most of the time. I've tried dozens of times to get AC and CM working, and [..]
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12:54 am, October 13, 2013
I keep bringing up solo, repeatable on-demand content here and I figured I'd actually make a thread about. This probably won't be just about that, but with a title that's "slightly" open to [..]
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9:16 pm, October 11, 2013
Kymeric hit on something that I wanted to respond to, but felt it needed it's own thread. Here is the quote and the source is here: http://www.guildwars2guru.com/topic/86228-x-post-chris-whiteside-on- [..]
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4:04 am, October 11, 2013
Since this relates to both PvE and PvP I couldnt really post it twice in those forums so sticking it here. While I love my Warrior and it it my main it feels like this game just fav [..]
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5:14 pm, October 10, 2013
Ok, so this has been bugging me, and it's finally become enough to actually post a thread on here about.
Is anyone else getting the impression that Anet developers ACTUALLY use the cliche dartboard s [..]
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5:12 am, October 10, 2013
This was posted on FB a couple of hours ago. I didn't see any threads about it so I figured I would post it. https://www.facebook...ars2?ref=stream
Quote
We will be conducting a st [..]
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4:17 pm, October 9, 2013
*[Flame wall: Initiated!]*
Magic find is a bad stat. This is not news to many, and many others refuse to accept it. I'm here to draw the line and briefly explain some of the reasons why it is bad.
- [..]
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7:55 am, October 9, 2013
I really like GW2. Kudos to the game designers and how they took a bold step to do something different. I think the story line mechanic, art style, dynamic events [..]
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4:40 am, October 9, 2013
In this video, Guild Wars 2 Narrative Designer Scott McGough discusses The Consortium, an influential corporation whose pursuit of profit leads to big trouble on the island of Souths [..]
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4:58 am, October 7, 2013
or be as good a game as I thought it would be, or I would like it to be.
The developers/producers behind this game are NOT from the original Guild Wars crew. That is it in a nutshe [..]
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1:21 am, October 7, 2013
I've had my fair share of complaints about the game so far but since those can be mostly fixed, I'm waiting to see what will happen but there is one thing that made me not play for nearly two days now [..]
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3:19 pm, October 6, 2013
This is the best mmo I ever played, in terms of design and end game, and I can't wait for new content to be released. Haven't seen any info yet, but here are my suggestions for future content:
1) In [..]
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2:27 pm, October 6, 2013
In this video, Guild Wars 2 Narrative Designers Scott McGough and Angel McCoy discuss the lore behind the Last Stand at Southsun, the final showdown with the villainous Canach, and t [..]
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10:53 am, October 6, 2013
So I've been playing for a few days now.
I just uninstalled the game after playing four classes, leveling up to 20 on several of them, and trying out both WvW and structured PvP.
The PvE game is mos [..]
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7:13 am, October 6, 2013
In an effort to keep the noise down over discussing the various points hit upon by Colin's most recent post, I've taken the time to create different threads in the General Discussion forums to cover t [..]
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6:49 am, October 6, 2013
In an effort to keep the noise down over discussing the various points hit upon by Colin's most recent post, I've taken the time to create different threads in the General Discussion forums to cover t [..]
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11:12 pm, October 5, 2013
Hey folks, it’s Chap again! There are a lot of changes coming in this release, and I wanted to explain the thought processes behind some of them. Today I’ll be joined by Karl and R [..]
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10:51 pm, October 5, 2013
Why dont we just start State of the Game with WvW?
If you are an active Guild Wars 2 sPvP player there is a big chance you have heard about our State of the Game stream and if you arent into sPvP t [..]
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9:37 pm, October 5, 2013
Reposted from the R and D thread on Black Lion Chests since it wasn't 100% on topic so I brought it here.
This thread is to discuss the way that ANet has handled this installment of Halloween, most n [..]
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9:16 pm, October 5, 2013
1. I enjoy tanks(or controllers-but more specifically big tough mc gruff that can't be hurt). Seeing how GW 2 is more dodge focused, how would I make tough character(I Like feeling safe)?
2. I also e [..]
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6:55 pm, October 5, 2013
For some reason everytime I open this forums, there's about 90% whine and moan and doom threads. I'm gonna be the ugly ducking here.
Don't care what enyone else things. Fractals is imo the best dunge [..]
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1:39 pm, October 5, 2013
There's a new hands-on video released, revealing details of the Halloween update to come tonight. We can stop speculating that the Black Lion Chests are going to be the only way to receive Halloween t [..]
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1:10 pm, October 5, 2013
I'd like to say Areanet did a great job when adding waypoints, but adding way points say you defeated the Great Nightmare Vine. A waypoint pops up, that's great. Then you choose to do path forward aft [..]
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6:28 am, October 5, 2013
Daily achievements are very important in game, so current plans to fiddle with it are worrying.
1) Daily achievement provide alternative to rested xp found in other games and were kinda supposed to b [..]
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6:24 am, October 5, 2013
So this new pvp map is looking pretty cool. In the stream Jonathan mentioned that they're looking for more Quake and Unreal style map design, where it's kind of a vertical design.&a [..]
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3:53 am, October 5, 2013
Let's take combat and general mechanics of GW 2(dodges, self heals, ...) and something to it. I think, and I can see that is general consensus, that GW 2 is too bland. Meh prototype, what can you do.. [..]
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3:23 am, October 5, 2013
Hello I am Soulgage, the Founder and Leader of WarCry on Blackgate
I am looking to have my current website design and graphics changed. As I do not have the skills to do so myself, I am here askin [..]
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6:06 pm, October 4, 2013
In the dying minutes of today's stress test I was trying desperately to get the look of a human male ranger I planned to main just right. However, I couldn't find a single hairstyle [..]
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4:09 pm, October 4, 2013
Let me start this by saying that I LOVE Guild Wars 2 but noticed how lacking its content is after just one week of playing! Everyone I've encountered so far has always told me how bored they are of do [..]
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4:03 pm, October 4, 2013
Hello, folks!
Now, I know that there is a thread about this topic (and I am going to read it) but please, hear/read me out.
I am conducting a research on gender-bending in GW2 for my Game Culture cl [..]
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3:55 pm, October 4, 2013
I've been playing this game a bit now, sitting at about Lvl. 73(almost 74) and I am rapidly becoming less and less excited to finish it up.
1) The story continues to get worse and less cohesive. Voic [..]
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3:20 pm, October 4, 2013
Premise
I'm one of those who plays the game to have fun; I do not care for treadmills, grinding, farming, and all those brain-dead activities.
I like to entertain myself through different, funny activ [..]
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3:18 pm, October 4, 2013
So, I just made this thread to express my disappointment in anets art direction regarding weapon design.
Most of them just look FLAT, literally they have no real volume and many of them are very disp [..]
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3:16 pm, October 4, 2013
Hey guys !
So I'd like to talk with you on the PvP of Guild Wars 2. But also on the gameplay in general, the design on general of Guild Wars 2, sPvP and Esports.
(It will get more specific to GvGs an [..]
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2:40 pm, October 4, 2013
So, I haven't been the most up to date on the November 15th update, but I've heard it referred to as the "Sea of Sorrows" update, talk about beaches, and Anet's little post with some pirate [..]
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2:23 pm, October 4, 2013
To start with, this is not a suggestion thread - hence it is not in the Primordus visions section. It's just meant as a sort of place to share our ideas about the games combat system. I am not conside [..]
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1:42 pm, October 4, 2013
Hello! Im Isaiah Cartwright, the lead game designer for Guild Wars 2, and I would like to talk to you about some of up upcoming changes to the ways we reward players for participatin [..]
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10:09 am, October 4, 2013
Lead Content Designer Colin Johanson discusses how great things can happen when your goal is to make a fun MMO instead of retaining subscribers.Read More
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7:02 am, October 4, 2013
Okay, so we've already talked a lot about the moving goalposts of introducing vertical progression to itemisation, adding profoundly obvious grind, and creating a divide between types of players. We'v [..]
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6:30 am, October 4, 2013
No, contrary to every other gear-thread, this isn't about ascended gear. It's actually the opposite - this is about tiers below exotic.
I am currently still levelling my warrior. He's around 60. He h [..]
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5:13 am, October 4, 2013
From the description of Ascended items it looks like a.net has essentially copied the radiance system from LOTRO. If you did not play LOTRO bosses has a stat called dread and if you [..]
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2:27 am, October 4, 2013
Anet own quote "Were a company of passionate gamers with one mission: to make Guild Wars 2 the best MMORPG ever created."
Since for some, including myself, the game is no where as great as [..]
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1:14 am, October 4, 2013
We all know the kafuffle about gear grind, ascended gear, etc.
We know what's been said, we know what we've seen in game.
We know it's just the start.
So, my question is this:
Does the ascended ge [..]
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12:35 am, October 4, 2013
Continued from this post, which was off topic in its current thread: http://www.guildwars...90#entry2166336
typographie, on 19 February 2013 - 02:24 AM, said:
I missed GW1's beta, but I played since [..]
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11:09 pm, October 3, 2013
I posted the text below on the Guild Wars 2 site earlier this evening. I hope that many of you feel the same way and will lend your voice to getting this changed. Happy hunting.
Dear Devs,
I've bee [..]
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