Guild Wars 2

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Where would you place "new" LA?

8:16 pm, February 11, 2014 If or when we lose LA, either to Scarlet or some future events, where do you think the best safe haven for all the races of Tyria would be? Give arguments for and against your suggestions, and discu [..] View

Presuming you made it to level 80 once ...

8:16 am, January 31, 2014 So I asked a bit about leveling and read a bit about leveling in various places and the word "grind" comes up. I can understand grind in relation to repetition; once you play a game you've p [..] View

Job-o-Trons Journey: TheEvolution of a Gag

2:16 am, December 19, 2013 Writing for Guild Wars 2 is a hugely collaborative effort, and at times that collaboration transcends the sum of its parts. Sometimes a character takes on a life of its own and we, t [..] View

Why GW2 needs an Expansion

8:16 am, November 21, 2013 So, I have delayed posting this topic to give the Living Story updates a chance. And, truth be told, LS does accomplish its purpose: giving people a reason to log on every two weeks. But many player [..] View

Champion Bags and Boxes were apparently nerfed last patch

2:16 am, November 2, 2013 According to Anet John Smith they forgot to put it in the patch notes, QuoteHello all, I looked into this because we intended to have a release note for the changes to the champion loot. We did modif [..] View

The Family Business

9:16 pm, October 17, 2013 By the third night, the mob around Castle Thorn had grown so thick that their bonfires reached the river, making a constellation of pyres that stretched as far as King Oswald Thorn could see. &#8 [..] View

Proffession Quests

12:07 pm, October 12, 2013 Hey guys, have not posted here in a long time, how are things? Just posting something that has been bugging me when I roam around Tryria. You ever feel like your proffession does not feel like a prof [..] View

Parts of personal quest nearly impossible due to insane difficulty

1:39 am, October 5, 2013 This game is good, but certain steps of some personal storylines are just completely overtuned. Stuff like being put into dialogue and then having five mobs spawn on top of you after the dialogue ends [..] View

Brainstorming: new mechanics

5:32 pm, October 4, 2013 In the topic about class balance philosophies, one of the things that came up was the notion that something needs to be done to increase the depth, complexity, and longevity of the system. &a [..] View

What would YOU change in the combat system?

2:23 pm, October 4, 2013 To start with, this is not a suggestion thread - hence it is not in the Primordus visions section. It's just meant as a sort of place to share our ideas about the games combat system. I am not conside [..] View

Short Story: The Trek of the Zephyrites

4:39 pm, October 2, 2013 Scribes Note: The following journal page was retrieved, undoubtedly without permission, from the Zephyr Sanctum, and in 1326 it came into the hands of the Durmand Priory. The author remains unidentifi [..] View

Question to Guild Wars 1 vets

11:28 am, October 2, 2013 Okay, I'm not trying to complain, Guild Wars 2 is a good game, I just want to hear the thoughts of those who loved gw1. I played gw1 for 6 years, it made me into the nerd I am today, and it will go do [..] View

Clockwork Chaos Release Notes

1:18 am, October 1, 2013 Queen Jennahs jubilee celebration continues in Divinitys Reach. The Queen is preparing to address her subjects and the dignitaries from other cities but someone else has plans for the Queens speech! [..] View

Is it Fun?

1:03 am, October 1, 2013 Been having a bit of fun using the Wayback Machine to peer through ANet's blog, which they decided to take down. I thought I would share something from their blog and see what kind of discussion it l [..] View

Dragon Ball, where did you go wrong.

8:03 pm, September 30, 2013 Hey all. Having played a decent amount of rounds in the Dragon Ball arena, I'm thouroughly unimpressed. Aside from the exploitableness, it's all round a shoddy gametype in my humble opinion. What ha [..] View

Weather: Dynamic and Engaging. We need more!

5:12 pm, September 30, 2013 Too many games slack off on creating dynamic environments and overlook weather and sound, resulting in the mood of the environment being too dull.  Guild Wars 2 has done so many thin [..] View

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