9:41 am, October 2, 2013
101
Dungeons and fotw - disconnects and bugs getting worse?
I've been running dungeons and fotm for a while now and I noticed that there seems to be no decrease in bugginess and people disconnecting for no apparent reason.
I was running AC yesterday and both path 1 and 3 were broken. The Charr didn't assemble the weapons, even when we tried to reset her by pulling mobs to her so she got ******. So we had to get out and try all over again. The same happened with the scientist who didn't start the quest to look for scepter pieces. Did a few runs after that, everything worked like it had to.
Arah quest was bugged too, have been trying for a few days.
Today I did fotm and at the end of the 2nd run someone disconnected - annoying that you can't rejoin. After that I did two bugless TA runs. Lastly I joined a group for CM path 2 (I hate that last boss but well, the rest of the team had already done 1 and 3) so we went in and not long after we entered there was the message "new build available".
Well I thought it wouldn't be a problem as we don't need 3 hours to clear it, but we had just cleared the entire dungeon - except that last boss - when 2 players disconnected at the same time and subsequently couldn't rejoin because they were forced to patch! The three of us that were left still managed to get the boss to 35% but when he fully healed after a wipe we decided to quit.
Yes I know, game software isn't perfect but this starts to get a bit too much on the wrong side of what's still acceptable. This costs me a lot of time that's getting wasted. If it happens less often I could live with it but this is really getting out of hand.
Do any of you have similar experiences?
I was running AC yesterday and both path 1 and 3 were broken. The Charr didn't assemble the weapons, even when we tried to reset her by pulling mobs to her so she got ******. So we had to get out and try all over again. The same happened with the scientist who didn't start the quest to look for scepter pieces. Did a few runs after that, everything worked like it had to.
Arah quest was bugged too, have been trying for a few days.
Today I did fotm and at the end of the 2nd run someone disconnected - annoying that you can't rejoin. After that I did two bugless TA runs. Lastly I joined a group for CM path 2 (I hate that last boss but well, the rest of the team had already done 1 and 3) so we went in and not long after we entered there was the message "new build available".
Well I thought it wouldn't be a problem as we don't need 3 hours to clear it, but we had just cleared the entire dungeon - except that last boss - when 2 players disconnected at the same time and subsequently couldn't rejoin because they were forced to patch! The three of us that were left still managed to get the boss to 35% but when he fully healed after a wipe we decided to quit.
Yes I know, game software isn't perfect but this starts to get a bit too much on the wrong side of what's still acceptable. This costs me a lot of time that's getting wasted. If it happens less often I could live with it but this is really getting out of hand.
Do any of you have similar experiences?