2:04 am, October 2, 2013
281
Anyone else starting to plan around never having guesting?
Now, I don't mean to be a doomsayer here, but because of the delayed implementation of guesting, I've started to dial back the "home server doesn't matter unless you're into WvW" pitch when recruiting new friends to the game.
It's starting to feel like the term without guesting will be longer and more formative to player perspective of servers and community than we ever thought it would be. Moving up to launch, my guild were very open with our friends about, due to guesting, not imposing a home server on people who wished to join us, but now I find we're helping friends co-ordinate getting on to what has solidly become a home and singular server. Just like every other game.
By the time guesting gets put in, will there really be a use for it?
It almost seems that they never were truly prepared to *do* guesting, as apparently the delays are rooted in not having answers to the exploits possible with rare material nodes. As I understand it, the WvW culture as well is almost adopting an entitlement to move where the winning is happening. At this point, it almost seems that the implementation of guesting will tick some people off, as they will have to *gasp* pick a side that might actually not win all the time.
Am I misreading this? Is the absence of guesting settling too strongly in the culture of the game, or are we still holding out and anticipating this feature, with plans for it?
Is "nevermind, we're better off without guesting" something we're willing to accept from ArenaNet at this point? I have to admit, it wouldn't impact me at all, but I'm not going to speak for everyone in that regard.
It's starting to feel like the term without guesting will be longer and more formative to player perspective of servers and community than we ever thought it would be. Moving up to launch, my guild were very open with our friends about, due to guesting, not imposing a home server on people who wished to join us, but now I find we're helping friends co-ordinate getting on to what has solidly become a home and singular server. Just like every other game.
By the time guesting gets put in, will there really be a use for it?
It almost seems that they never were truly prepared to *do* guesting, as apparently the delays are rooted in not having answers to the exploits possible with rare material nodes. As I understand it, the WvW culture as well is almost adopting an entitlement to move where the winning is happening. At this point, it almost seems that the implementation of guesting will tick some people off, as they will have to *gasp* pick a side that might actually not win all the time.
Am I misreading this? Is the absence of guesting settling too strongly in the culture of the game, or are we still holding out and anticipating this feature, with plans for it?
Is "nevermind, we're better off without guesting" something we're willing to accept from ArenaNet at this point? I have to admit, it wouldn't impact me at all, but I'm not going to speak for everyone in that regard.
References
1. http://www.guildwars2guru.com/topic/76140-anyone-else-starting-to-plan-around-never-having-guesting/